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Boss Character VFX Sneak Peak #1
After sketching the overall flow of the Boss's VFXs and crafting them in Unity, it is finally time to put them together and integrate...
Renfred Lee
Jul 17, 20211 min read
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Avast Ye!
Hi everyone, hope you all are doing well. It's been a long time since my last update, don't worry I am working on the game. Last week,...
davier570
Jul 12, 20211 min read
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BIG UPDATE - Reworking Gameplay
After reviewing the team's progress and gaining inspiration from some newly released games, we have decided to rework the gameplay. TL;DR...
Renfred Lee
Jul 6, 20211 min read
21 views
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Walking the plank...
Ahoy there, fellow seadogs! First of all, I have to apologise as it's been quite some time since my last update but I promise you that...
davier570
Jun 12, 20211 min read
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Final Class and First Boss Summon
Today, we will showcase the final player class concept art, the Shipwright. The shipwright will be the repairman of the crew and may...
Renfred Lee
May 18, 20211 min read
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Marksman and a Nature Boss
Finally finished with the concept art for these new classes. Marksman classes will have a rifle as their main weapon of choice, they are...
Renfred Lee
May 14, 20211 min read
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Finished Look for Bards and Plague Lord
I've finally completed the concept for the Bard and Plague Lord. The bards main weapon of choice is the Lute. Unlike the previous class,...
Renfred Lee
May 9, 20211 min read
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New Player class and Boss design
I've started working on a bard design for both female and male, with their main weapon of choice, the Lute. For the boss, a Plague design...
Renfred Lee
May 4, 20211 min read
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Elemental Lord and Swabbie Class
The elemental lord comprises of earth, lightning and water elements. The insides of his body is surrounded by lightning and covered by...
Renfred Lee
May 4, 20211 min read
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