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New Player class and Boss design
I've started working on a bard design for both female and male, with their main weapon of choice, the Lute. For the boss, a Plague design...
Renfred Lee
May 4, 20211 min read
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Elemental Lord and Swabbie Class
The elemental lord comprises of earth, lightning and water elements. The insides of his body is surrounded by lightning and covered by...
Renfred Lee
May 4, 20211 min read
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Progress so far
Hi everyone, I will be updating you guys on my progress so far. This is my progress so far; For the first week, I did the environment...
davier570
May 3, 20211 min read
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How I Did Our Instagram Launch Material
Hi guys! Just going to talk about how I did the promo material for our Instagram launch. So it started with a sketch. I wanted it to be a...
Joses Kang
May 3, 20211 min read
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We're Live (on Instagram)!
That's right, we have an Instagram account now! You'll be able to catch more glimpses of our studio from there with more candid moments...

Golden Monkey
Apr 30, 20211 min read
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Our Environment Concept Art!
The first iteration of our environment concept art is complete! We have simple renditions of vegetation, rocks, barrels and a ship....
Renfred Lee
Apr 29, 20211 min read
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Rock Generation
Using Voronoi noise, I created a shadergraph in Unity that allows us to create new random rocks whenever the game starts.
Renfred Lee
Apr 26, 20211 min read
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Shipwreck'd GameDev Week 1: A New Beginning
Hi everyone, welcome to the first gamedev blogpost for Shipwreck'd, our upcoming VR party game! The current game plan is to post a simple...

Golden Monkey
Apr 26, 20213 min read
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Meet the Team
Hey look, it's us! Meet the faces of the studio (appearing from left to right): Mervin, Davier, Joses, Renfred Let's get to know a little...

Golden Monkey
Apr 23, 20212 min read
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Our Journey Documented
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