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Me and My OC Part 2 - Character Modelling
Hi, this is Davier. Today we’ll be continuing our tutorial on making an original creation (OC) asset! Today’s agenda: Character...
davier570
May 19, 20211 min read
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Final Class and First Boss Summon
Today, we will showcase the final player class concept art, the Shipwright. The shipwright will be the repairman of the crew and may...
Renfred Lee
May 18, 20211 min read
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Me and My OC Part 1 - Character Concepts
Hi guys, this is Renfred. Today we’ll be starting a mini GameDev tutorial on making an original creation (OC) asset! For this tutorial,...
Renfred Lee
May 18, 20212 min read
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Set sail!
All aboard! This week, I've completed the ship model. The texture will be added soon! This model was a tricky one, it took me more than 1...
davier570
May 14, 20211 min read
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Marksman and a Nature Boss
Finally finished with the concept art for these new classes. Marksman classes will have a rifle as their main weapon of choice, they are...
Renfred Lee
May 14, 20211 min read
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Finished Look for Bards and Plague Lord
I've finally completed the concept for the Bard and Plague Lord. The bards main weapon of choice is the Lute. Unlike the previous class,...
Renfred Lee
May 9, 20211 min read
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New Player class and Boss design
I've started working on a bard design for both female and male, with their main weapon of choice, the Lute. For the boss, a Plague design...
Renfred Lee
May 4, 20211 min read
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Elemental Lord and Swabbie Class
The elemental lord comprises of earth, lightning and water elements. The insides of his body is surrounded by lightning and covered by...
Renfred Lee
May 4, 20211 min read
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Progress so far
Hi everyone, I will be updating you guys on my progress so far. This is my progress so far; For the first week, I did the environment...
davier570
May 3, 20211 min read
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How I Did Our Instagram Launch Material
Hi guys! Just going to talk about how I did the promo material for our Instagram launch. So it started with a sketch. I wanted it to be a...
Joses Kang
May 3, 20211 min read
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We're Live (on Instagram)!
That's right, we have an Instagram account now! You'll be able to catch more glimpses of our studio from there with more candid moments...

Golden Monkey
Apr 30, 20211 min read
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Our Environment Concept Art!
The first iteration of our environment concept art is complete! We have simple renditions of vegetation, rocks, barrels and a ship....
Renfred Lee
Apr 29, 20211 min read
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Rock Generation
Using Voronoi noise, I created a shadergraph in Unity that allows us to create new random rocks whenever the game starts.
Renfred Lee
Apr 26, 20211 min read
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Shipwreck'd GameDev Week 1: A New Beginning
Hi everyone, welcome to the first gamedev blogpost for Shipwreck'd, our upcoming VR party game! The current game plan is to post a simple...

Golden Monkey
Apr 26, 20213 min read
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Meet the Team
Hey look, it's us! Meet the faces of the studio (appearing from left to right): Mervin, Davier, Joses, Renfred Let's get to know a little...

Golden Monkey
Apr 23, 20212 min read
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Our First Post!
The title says it all. Welcome to our blog! Here, we'll be posting about game development, studio updates and our favourite things!...

Golden Monkey
Apr 22, 20211 min read
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