Connections and Syncing
- Joses Kang
- Jun 11, 2021
- 1 min read
Hi guys! This week I was able to work on making cross platform play possible and syncing both players' movements across the server. It's a little hard to show in pictures, but let me explain!
So our game is cross-platform between mobile and VR players. To handle connections, we're using the Photon PUN package. With this package, we're able to acknowledge objects that move on every screen with a "Photon View" component.
Here's some snippets of the code that we're using to differentiate between the different platforms and to sync the VR player's movements:
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